v2.9.3
Latest Release
Glacier 2 / KNT Engine · Blender 4.2+ · Windows 64-bit
Download v2.9.3
glacier2_007_toolkit.zip · Free
Requirements
Blender
4.2 or later. Earlier versions are not supported.
OS
Windows 64-bit. The native RPKG packer DLL is Windows-only.
Game Files
007 First Light (PC). Use RPKG-Tool to extract assets before importing.
RPKG-Tool
Required to extract game archives. Download separately.
Installation
1
Download the zip
Save glacier2_007_toolkit.zip anywhere. Don't extract it.
2
Install in Blender
Edit → Preferences → Add-ons → Install from Disk… → select the zip.
3
Enable
Search "Glacier", tick the checkbox, Save Preferences.
4
Open the panel
3D Viewport → N → Glacier tab.
Changelog
2.9.3
- FIX Bone-remap table corrected for custom topology exports — skinned meshes no longer explode in-game when vertex count changes. All-0xFF remap was pointing every GPU palette slot to bone #255 (invalid).
- NEW Snap Game Mesh to Custom Shape — Shrinkwrap projects game-mesh verts onto a custom surface, keeping the original vertex count and rigging intact.
2.8.0
- FIX Null-pointer crash from missing aux cull-cluster block on custom topology exports.
2.7.x
- NEW RPKG packer integrated into the export panel.
2.6.x
- NEW Cloth cage import / export.
New to the toolkit? The guide covers everything from import to custom model swap.
Read the Guide